The heroes

Five heroes. Five ways to win.

Each hero has a different attack, different stats and its own gear: 9 armour sets from beginner to endgame, 6 weapon types and two ancient weapon pairs. Skills are shared by everyone, but they play out differently on each hero.

IWarrior
Sunforged King BladeSunforged King GreatswordSunforged King Shield
Shadow Warrior
Warrior in a grade 8 set at +15, in game
In game: a full grade 8 set at +15 with an Excellent weapon

Basic attack

A wide sword swing in front of you, about 140°. Hits everyone in reach.

How to get it

Free: create this hero on the hero select screen. One of each class, up to five per account.

Frontline

Warrior

Sword, shield, zero patience.

The Warrior is the hero everyone starts with, and the one a lot of players never leave. He attacks faster than anyone else, in a wide arc in front of him, so even a sloppy swing still connects. No single hit is huge, but three or four in a row take apart anyone who stays close.

Health
110
Damage
17
Damage / sec
35.4
Range
82
Speed
215

Base values at level 1 without gear. Time between attacks: 0.48s. Every hero level (up to 300) adds HP and gives 5 stat points to spend on Strength, Agility, Vitality and Energy.

How to play it

  1. Stay close. Your reach is short, and every second at range is a second you are not hitting.
  2. Dash, then Shield Bash: get in, stun, and finish in three or four swings before they recover.
  3. The wide arc makes you king against groups. Whirlwind in the middle of a goblin pack is easy money.
  4. One-hand sword plus shield gives armor and HP. A two-hand sword gives damage and crit. Start with the shield.

Weapon types

BladeOne hand, pairs with a shield
Recruit BladeBronze Guard BladeIronguard BladeSteelheart BladeKnight's Oath BladeBlood Knight BladeDragonscale BladeTitan BladeSunforged King BladeExcellent
AxeOne hand, pairs with a shield
Rusty AxeBronze AxeIron AxeSteel AxeKnight's AxeMithril AxeRuned AxeDragon AxeDivine AxeExcellent
MaceOne hand, pairs with a shield
Rusty MaceBronze MaceIron MaceSteel MaceKnight's MaceMithril MaceRuned MaceDragon MaceDivine MaceExcellent
GreatswordTwo hands, no shield
Recruit GreatswordBronze Guard GreatswordIronguard GreatswordSteelheart GreatswordKnight's Oath GreatswordBlood Knight GreatswordDragonscale GreatswordTitan GreatswordSunforged King GreatswordExcellent
Great AxeTwo hands, no shield
Rusty Great AxeBronze Great AxeIron Great AxeSteel Great AxeKnight's Great AxeMithril Great AxeRuned Great AxeDragon Great AxeDivine Great AxeExcellent
WarhammerTwo hands, no shield
Rusty WarhammerBronze WarhammerIron WarhammerSteel WarhammerKnight's WarhammerMithril WarhammerRuned WarhammerDragon WarhammerDivine WarhammerExcellent
ShieldOff hand
Recruit ShieldBronze Guard ShieldHearthguard ShieldIronguard ShieldSteelheart ShieldViking Jarl ShieldKnight's Oath ShieldBlood Knight ShieldCopper Reaver ShieldDragonscale ShieldGreathelm Crusader ShieldTitan ShieldSunforged King ShieldXeon Warlord ShieldExcellent

A one-hand weapon plus a shield, or one two-hand weapon. Each row shows the 9 grades, from grade 0 to grade 8. The green one at the end: any item can drop as Excellent.

Top-grade and ancient weapons

Sunforged King BladeOne-hand weapon · Grade 8 · Lv 230
Divine AxeOne-hand weapon · Grade 8 · Lv 230
Divine MaceOne-hand weapon · Grade 8 · Lv 230
Sunforged King GreatswordTwo-hand weapon · Grade 8 · Lv 230
Divine Great AxeTwo-hand weapon · Grade 8 · Lv 230
Divine WarhammerTwo-hand weapon · Grade 8 · Lv 230
Wolfsbane FangOne-hand weapon · Grade 4 · Lv 75
Wolfsbane CleaverTwo-hand weapon · Grade 4 · Lv 75
Kingslayer EdgeOne-hand weapon · Grade 8 · Lv 230
Kingslayer WarflailTwo-hand weapon · Grade 8 · Lv 230

Sets

SetGradeLore
RecruitGrade 0 · Lv 1Standard issue for fresh sword-arms.
Bronze GuardGrade 1 · Lv 15Cheap bronze, honest work.
HearthguardGrade 1 · Lv 15Norman helm and a maroon tabard: the village militia.
IronguardGrade 2 · Lv 30Forged in the barracks of the Blue Keep.
SteelheartGrade 3 · Lv 50A heart of steel inside a shell of steel.
Viking JarlGrade 3 · Lv 50Spangenhelm, bronze shoulders and a forest-green cloak.
Knight's OathGrade 4 · Lv 75Worn by knights sworn to never retreat.
Blood KnightGrade 5 · Lv 100Paid for in blood, every plate of it.
Copper ReaverGrade 5 · Lv 100Barbute and copper plate, black cloak.
DragonscaleGrade 6 · Lv 140Scales of a drake, hammered into plate.
Greathelm CrusaderGrade 6 · Lv 140Silver greathelm and a white crusader tabard.
TitanGrade 7 · Lv 180Only giants were meant to lift this.
Sunforged KingGrade 8 · Lv 230Legend says it was forged inside the sun itself.
Xeon WarlordGrade 8 · Lv 230Gold xeon helm with a red centurion plume.
Wolfsbane RelicGrade 4 · Lv 75An ancient weapon pair. Found only as loot, never sold.
Kingslayer RelicGrade 8 · Lv 230An ancient weapon pair. Found only as loot, never sold.
IILancer
Celestial Dragoon Short SpearCelestial Dragoon HalberdCelestial Dragoon Buckler
Shadow Lancer
Lancer in a grade 8 set at +15, in game
In game: a full grade 8 set at +15 with an Excellent weapon

Basic attack

A narrow spear thrust, about 70°, with the longest reach of any melee hero.

How to get it

Free: create this hero on the hero select screen. One of each class, up to five per account.

Reach & burst

Lancer

By the time you reach him, it is too late.

The Lancer carries the longest spear in the game. His thrust is narrow, but it reaches far and hits hard: 24 base damage, the highest of any hero, on top of the most HP. The price is tempo: almost three quarters of a second between thrusts, and every miss hurts.

Health
125
Damage
24
Damage / sec
31.6
Range
128
Speed
200

Base values at level 1 without gear. Time between attacks: 0.76s. Every hero level (up to 300) adds HP and gives 5 stat points to spend on Strength, Agility, Vitality and Energy.

How to play it

  1. Fight at the edge of your reach. 128 against a Warrior's 82 is a step and a half.
  2. Aim. The thrust is narrow, so every hit has to land.
  3. Shield Bash stuns long enough for two clean thrusts.
  4. With the most base HP, you can afford to go in first and soak damage.

Weapon types

Short SpearOne hand, pairs with a shield
Squire Short SpearMilitia Short SpearSpearwall Short SpearIron Pike Short SpearStormlance Short SpearThunder Dragoon Short SpearWyvern Rider Short SpearSky Lord Short SpearCelestial Dragoon Short SpearExcellent
JavelinOne hand, pairs with a shield
Rusty JavelinBronze JavelinIron JavelinSteel JavelinKnight's JavelinMithril JavelinRuned JavelinDragon JavelinDivine JavelinExcellent
TridentOne hand, pairs with a shield
Rusty TridentBronze TridentIron TridentSteel TridentKnight's TridentMithril TridentRuned TridentDragon TridentDivine TridentExcellent
HalberdTwo hands, no shield
Squire HalberdMilitia HalberdSpearwall HalberdIron Pike HalberdStormlance HalberdThunder Dragoon HalberdWyvern Rider HalberdSky Lord HalberdCelestial Dragoon HalberdExcellent
GlaiveTwo hands, no shield
Rusty GlaiveBronze GlaiveIron GlaiveSteel GlaiveKnight's GlaiveMithril GlaiveRuned GlaiveDragon GlaiveDivine GlaiveExcellent
War ScytheTwo hands, no shield
Rusty War ScytheBronze War ScytheIron War ScytheSteel War ScytheKnight's War ScytheMithril War ScytheRuned War ScytheDragon War ScytheDivine War ScytheExcellent
BucklerOff hand
Squire BucklerMilitia BucklerBarbute Levy BucklerSpearwall BucklerIron Pike BucklerSugarloaf Sergeant BucklerStormlance BucklerThunder Dragoon BucklerBrass Hussar BucklerWyvern Rider BucklerCeramic Templar BucklerSky Lord BucklerCelestial Dragoon BucklerGolden Pigface BucklerExcellent

A one-hand weapon plus a shield, or one two-hand weapon. Each row shows the 9 grades, from grade 0 to grade 8. The green one at the end: any item can drop as Excellent.

Top-grade and ancient weapons

Celestial Dragoon Short SpearOne-hand weapon · Grade 8 · Lv 230
Divine JavelinOne-hand weapon · Grade 8 · Lv 230
Divine TridentOne-hand weapon · Grade 8 · Lv 230
Celestial Dragoon HalberdTwo-hand weapon · Grade 8 · Lv 230
Divine GlaiveTwo-hand weapon · Grade 8 · Lv 230
Divine War ScytheTwo-hand weapon · Grade 8 · Lv 230
Tidecaller HarpoonOne-hand weapon · Grade 4 · Lv 75
Tidecaller GlaiveTwo-hand weapon · Grade 4 · Lv 75
Skyrender PikeOne-hand weapon · Grade 8 · Lv 230
Skyrender ReaperTwo-hand weapon · Grade 8 · Lv 230

Sets

SetGradeLore
SquireGrade 0 · Lv 1A squire’s first spear and a borrowed coat.
MilitiaGrade 1 · Lv 15Grab a spear, defend the walls.
Barbute LevyGrade 1 · Lv 15Simple barbute and a green tabard.
SpearwallGrade 2 · Lv 30Hold the line. Always.
Iron PikeGrade 3 · Lv 50The front rank of every siege.
Sugarloaf SergeantGrade 3 · Lv 50Steel sugarloaf helm and silver epaulets.
StormlanceGrade 4 · Lv 75Crackles faintly before a storm.
Thunder DragoonGrade 5 · Lv 100Strikes like lightning, from above.
Brass HussarGrade 5 · Lv 100Slit-visor armet in polished brass.
Wyvern RiderGrade 6 · Lv 140Made for those who hunt wyverns.
Ceramic TemplarGrade 6 · Lv 140White ceramic plate and a round visor.
Sky LordGrade 7 · Lv 180Rules the sky between the clouds.
Celestial DragoonGrade 8 · Lv 230Falls from the sky like a comet.
Golden PigfaceGrade 8 · Lv 230Pointed gold helm with a raised pigface visor.
Tidecaller RelicGrade 4 · Lv 75An ancient weapon pair. Found only as loot, never sold.
Skyrender RelicGrade 8 · Lv 230An ancient weapon pair. Found only as loot, never sold.
IIIArcher
Phoenix Eye Hand CrossbowPhoenix Eye LongbowPhoenix Eye Buckler
Shadow Archer
Archer in a grade 8 set at +15, in game
In game: a full grade 8 set at +15 with an Excellent weapon

Basic attack

An arrow fired at the target. Fast, straight, and farther than any other attack.

How to get it

Free: create this hero on the hero select screen. One of each class, up to five per account.

Long range

Archer

They never see the first arrow.

The Archer fires arrows from 430 away, the longest range in the game, and he is the fastest runner too. In exchange he is one of the most fragile heroes in the arena. A good Archer never stands still: shoot, move, shoot, and let them chase you straight into the arrows.

Health
85
Damage
13
Damage / sec
21.0
Range
430
Speed
225

Base values at level 1 without gear. Time between attacks: 0.62s. Every hero level (up to 300) adds HP and gives 5 stat points to spend on Strength, Agility, Vitality and Energy.

How to play it

  1. Keep your distance. Someone reached you? Dash out first, then keep shooting.
  2. On phones, auto-aim reads your stick direction and prefers weak targets. Let it work for you.
  3. Finish off wounded enemies. An arrow from afar takes the kill and the loot.
  4. Crit and attack speed do the most for an Archer. Look at gloves and the Windrunner set.

Weapon types

Hand CrossbowOne hand, pairs with a shield
Hunter Hand CrossbowScout Hand CrossbowRanger Hand CrossbowFalconer Hand CrossbowWindrunner Hand CrossbowNightwing Hand CrossbowShadowstalker Hand CrossbowStarshot Hand CrossbowPhoenix Eye Hand CrossbowExcellent
Throwing KnivesOne hand, pairs with a shield
Rusty Throwing KnivesBronze Throwing KnivesIron Throwing KnivesSteel Throwing KnivesKnight's Throwing KnivesMithril Throwing KnivesRuned Throwing KnivesDragon Throwing KnivesDivine Throwing KnivesExcellent
Heavy CrossbowOne hand, pairs with a shield
Rusty Heavy CrossbowBronze Heavy CrossbowIron Heavy CrossbowSteel Heavy CrossbowKnight's Heavy CrossbowMithril Heavy CrossbowRuned Heavy CrossbowDragon Heavy CrossbowDivine Heavy CrossbowExcellent
LongbowTwo hands, no shield
Hunter LongbowScout LongbowRanger LongbowFalconer LongbowWindrunner LongbowNightwing LongbowShadowstalker LongbowStarshot LongbowPhoenix Eye LongbowExcellent
Recurve BowTwo hands, no shield
Rusty Recurve BowBronze Recurve BowIron Recurve BowSteel Recurve BowKnight's Recurve BowMithril Recurve BowRuned Recurve BowDragon Recurve BowDivine Recurve BowExcellent
War BowTwo hands, no shield
Rusty War BowBronze War BowIron War BowSteel War BowKnight's War BowMithril War BowRuned War BowDragon War BowDivine War BowExcellent
BucklerOff hand
Hunter BucklerScout BucklerTricorne Scout BucklerRanger BucklerFalconer BucklerBonnie Woodsman BucklerWindrunner BucklerNightwing BucklerBicorne Marksman BucklerShadowstalker BucklerNorman Warden BucklerStarshot BucklerPhoenix Eye BucklerStarlight Huntress BucklerExcellent

A one-hand weapon plus a shield, or one two-hand weapon. Each row shows the 9 grades, from grade 0 to grade 8. The green one at the end: any item can drop as Excellent.

Top-grade and ancient weapons

Phoenix Eye Hand CrossbowOne-hand weapon · Grade 8 · Lv 230
Divine Throwing KnivesOne-hand weapon · Grade 8 · Lv 230
Divine Heavy CrossbowOne-hand weapon · Grade 8 · Lv 230
Phoenix Eye LongbowTwo-hand weapon · Grade 8 · Lv 230
Divine Recurve BowTwo-hand weapon · Grade 8 · Lv 230
Divine War BowTwo-hand weapon · Grade 8 · Lv 230
Galewing DartOne-hand weapon · Grade 4 · Lv 75
Galewing RecurveTwo-hand weapon · Grade 4 · Lv 75
Starfall RepeaterOne-hand weapon · Grade 8 · Lv 230
Starfall WarbowTwo-hand weapon · Grade 8 · Lv 230

Sets

SetGradeLore
HunterGrade 0 · Lv 1Good for rabbits. Okay for knights.
ScoutGrade 1 · Lv 15Light enough to run all day.
Tricorne ScoutGrade 1 · Lv 15A tricorne hat and a tan hunting coat.
RangerGrade 2 · Lv 30Silent steps through the forest.
FalconerGrade 3 · Lv 50Hunts with a falcon’s eye.
Bonnie WoodsmanGrade 3 · Lv 50Feathered bonnie cap and forest leathers.
WindrunnerGrade 4 · Lv 75Arrows ride the wind.
NightwingGrade 5 · Lv 100Moves only by moonlight.
Bicorne MarksmanGrade 5 · Lv 100Captain’s bicorne, white and navy.
ShadowstalkerGrade 6 · Lv 140Never seen. Only felt.
Norman WardenGrade 6 · Lv 140Silver mail and a teal tabard.
StarshotGrade 7 · Lv 180Each arrow a falling star.
Phoenix EyeGrade 8 · Lv 230Every arrow burns like a rising phoenix.
Starlight HuntressGrade 8 · Lv 230Gold barbute, white mantle, violet cloak.
Galewing RelicGrade 4 · Lv 75An ancient weapon pair. Found only as loot, never sold.
Starfall RelicGrade 8 · Lv 230An ancient weapon pair. Found only as loot, never sold.
IVMonk
Ascendant MaceAscendant StaffAscendant Ward
Shadow Monk
Monk in a grade 8 set at +15, in game
In game: a full grade 8 set at +15 with an Excellent weapon

Basic attack

A holy blast all around you, 360°. Every attack heals 6% of your max HP.

How to get it

Free: create this hero on the hero select screen. One of each class, up to five per account.

Battle healer

Monk

Every blow gives him life back.

The Monk strikes with a holy blast that hits all around him, and every attack gives him back 6% of his max HP. His damage is the lowest of the group, but he barely runs out. In a long brawl inside a crowd, the Monk is usually the one still standing at the end.

Health
95
Damage
12
Damage / sec
14.6
Range
118
Speed
210

Base values at level 1 without gear. Time between attacks: 0.82s. Every hero level (up to 300) adds HP and gives 5 stat points to spend on Strength, Agility, Vitality and Energy.

How to play it

  1. Get in the middle. A 360° blast loves as many enemies around it as possible.
  2. Every attack heals, so against a single enemy just keep hitting and outlast them.
  3. Second Wind plus the on-hit healing makes you very hard to kill in a long fight.
  4. HP and Max HP % multiply the healing: 6% of a big pool is a lot more.

Weapon types

MaceOne hand, pairs with a shield
Novice MaceInitiate MacePilgrim MaceStone Fist MaceSerene Lotus MaceCrimson Crane MaceJade Tempest MaceEnlightened MaceAscendant MaceExcellent
Prayer WandOne hand, pairs with a shield
Rusty Prayer WandBronze Prayer WandIron Prayer WandSteel Prayer WandKnight's Prayer WandMithril Prayer WandRuned Prayer WandDragon Prayer WandDivine Prayer WandExcellent
MorningstarOne hand, pairs with a shield
Rusty MorningstarBronze MorningstarIron MorningstarSteel MorningstarKnight's MorningstarMithril MorningstarRuned MorningstarDragon MorningstarDivine MorningstarExcellent
StaffTwo hands, no shield
Novice StaffInitiate StaffPilgrim StaffStone Fist StaffSerene Lotus StaffCrimson Crane StaffJade Tempest StaffEnlightened StaffAscendant StaffExcellent
QuarterstaffTwo hands, no shield
Rusty QuarterstaffBronze QuarterstaffIron QuarterstaffSteel QuarterstaffKnight's QuarterstaffMithril QuarterstaffRuned QuarterstaffDragon QuarterstaffDivine QuarterstaffExcellent
Monk ScytheTwo hands, no shield
Rusty Monk ScytheBronze Monk ScytheIron Monk ScytheSteel Monk ScytheKnight's Monk ScytheMithril Monk ScytheRuned Monk ScytheDragon Monk ScytheDivine Monk ScytheExcellent
WardOff hand
Novice WardInitiate WardWanderer WardPilgrim WardStone Fist WardTiger Disciple WardSerene Lotus WardCrimson Crane WardIron Crane WardJade Tempest WardJade Sage WardEnlightened WardAscendant WardSun Emperor WardExcellent

A one-hand weapon plus a shield, or one two-hand weapon. Each row shows the 9 grades, from grade 0 to grade 8. The green one at the end: any item can drop as Excellent.

Top-grade and ancient weapons

Ascendant MaceOne-hand weapon · Grade 8 · Lv 230
Divine Prayer WandOne-hand weapon · Grade 8 · Lv 230
Divine MorningstarOne-hand weapon · Grade 8 · Lv 230
Ascendant StaffTwo-hand weapon · Grade 8 · Lv 230
Divine QuarterstaffTwo-hand weapon · Grade 8 · Lv 230
Divine Monk ScytheTwo-hand weapon · Grade 8 · Lv 230
Temple Bell MaceOne-hand weapon · Grade 4 · Lv 75
Temple Bell QuarterstaffTwo-hand weapon · Grade 4 · Lv 75
Heavenfist StarOne-hand weapon · Grade 8 · Lv 230
Heavenfist Sky StaffTwo-hand weapon · Grade 8 · Lv 230

Sets

SetGradeLore
NoviceGrade 0 · Lv 1Humble cloth for humble beginnings.
InitiateGrade 1 · Lv 15The first step of a long path.
WandererGrade 1 · Lv 15Leather cap and a sash for the long road.
PilgrimGrade 2 · Lv 30Walked a thousand roads.
Stone FistGrade 3 · Lv 50Hard as the mountain monastery.
Tiger DiscipleGrade 3 · Lv 50Black and orange, bronze cuffs.
Serene LotusGrade 4 · Lv 75Calm as still water.
Crimson CraneGrade 5 · Lv 100Graceful, and deadly.
Iron CraneGrade 5 · Lv 100Pointed iron helm and red pantaloons.
Jade TempestGrade 6 · Lv 140The calm before the storm is over.
Jade SageGrade 6 · Lv 140Jade robes and a green mantle.
EnlightenedGrade 7 · Lv 180Sees every blow before it lands.
AscendantGrade 8 · Lv 230Touched by the heavens.
Sun EmperorGrade 8 · Lv 230Gold pauldrons over a laced yellow vest.
Temple Bell RelicGrade 4 · Lv 75An ancient weapon pair. Found only as loot, never sold.
Heavenfist RelicGrade 8 · Lv 230An ancient weapon pair. Found only as loot, never sold.
VMage
Archmage Eternal WandArchmage Eternal StaffArchmage Eternal Orb Focus
Shadow Mage
Mage in a grade 8 set at +15, in game
In game: a full grade 8 set at +15 with an Excellent weapon

Basic attack

An arcane orb thrown at the target. Slower than an arrow, but it hits like a sword.

How to get it

Free: create this hero on the hero select screen. One of each class, up to five per account.

Ranged burst

Mage

One orb. Not much to explain.

The Mage hurls arcane orbs from 380 away, with 17 base damage, the same as the Warrior, only from range. He is the most fragile hero in the game, and his orbs fly slower than arrows, so you have to lead your shots. Once you get the hang of it, players melt before they ever reach you.

Health
82
Damage
17
Damage / sec
22.4
Range
380
Speed
212

Base values at level 1 without gear. Time between attacks: 0.76s. Every hero level (up to 300) adds HP and gives 5 stat points to spend on Strength, Agility, Vitality and Energy.

How to play it

  1. Aim where the enemy is going, not where they stand. The orb is slower than an arrow.
  2. You are the most fragile hero in the arena. Never stand in the front line.
  3. Whirlwind is not just for Warriors. Someone jumped you? Spin, make space, and go back to shooting.
  4. Damage and crit. The Voidcaller set and the Excellent Damage option are your best friends.

Weapon types

WandOne hand, pairs with a shield
Apprentice WandHedge Mage WandRuneweaver WandEmber Adept WandFrostbinder WandStormcaller WandVoidcaller WandGrand Arcanist WandArchmage Eternal WandExcellent
ChakramOne hand, pairs with a shield
Rusty ChakramBronze ChakramIron ChakramSteel ChakramKnight's ChakramMithril ChakramRuned ChakramDragon ChakramDivine ChakramExcellent
SpellbladeOne hand, pairs with a shield
Rusty SpellbladeBronze SpellbladeIron SpellbladeSteel SpellbladeKnight's SpellbladeMithril SpellbladeRuned SpellbladeDragon SpellbladeDivine SpellbladeExcellent
StaffTwo hands, no shield
Apprentice StaffHedge Mage StaffRuneweaver StaffEmber Adept StaffFrostbinder StaffStormcaller StaffVoidcaller StaffGrand Arcanist StaffArchmage Eternal StaffExcellent
Rune StaffTwo hands, no shield
Rusty Rune StaffBronze Rune StaffIron Rune StaffSteel Rune StaffKnight's Rune StaffMithril Rune StaffRuned Rune StaffDragon Rune StaffDivine Rune StaffExcellent
Elder StaffTwo hands, no shield
Rusty Elder StaffBronze Elder StaffIron Elder StaffSteel Elder StaffKnight's Elder StaffMithril Elder StaffRuned Elder StaffDragon Elder StaffDivine Elder StaffExcellent
Orb FocusOff hand
Apprentice Orb FocusHedge Mage Orb FocusHedge Witch Orb FocusRuneweaver Orb FocusEmber Adept Orb FocusTide Oracle Orb FocusFrostbinder Orb FocusStormcaller Orb FocusCrimson Enchantress Orb FocusVoidcaller Orb FocusFrost Seer Orb FocusGrand Arcanist Orb FocusArchmage Eternal Orb FocusVoid Empress Orb FocusExcellent

A one-hand weapon plus a shield, or one two-hand weapon. Each row shows the 9 grades, from grade 0 to grade 8. The green one at the end: any item can drop as Excellent.

Top-grade and ancient weapons

Archmage Eternal WandOne-hand weapon · Grade 8 · Lv 230
Divine ChakramOne-hand weapon · Grade 8 · Lv 230
Divine SpellbladeOne-hand weapon · Grade 8 · Lv 230
Archmage Eternal StaffTwo-hand weapon · Grade 8 · Lv 230
Divine Rune StaffTwo-hand weapon · Grade 8 · Lv 230
Divine Elder StaffTwo-hand weapon · Grade 8 · Lv 230
Emberheart WandOne-hand weapon · Grade 4 · Lv 75
Emberheart StaffTwo-hand weapon · Grade 4 · Lv 75
Starweaver ChakramOne-hand weapon · Grade 8 · Lv 230
Starweaver Cosmic StaffTwo-hand weapon · Grade 8 · Lv 230

Sets

SetGradeLore
ApprenticeGrade 0 · Lv 1Singed sleeves and big dreams.
Hedge MageGrade 1 · Lv 15Self-taught, mostly self-singed.
Hedge WitchGrade 1 · Lv 15A tilted bonnie cap and purple wool.
RuneweaverGrade 2 · Lv 30Every thread is a spell.
Ember AdeptGrade 3 · Lv 50Keeps a spark in every pocket.
Tide OracleGrade 3 · Lv 50Moon hat and a teal kimono.
FrostbinderGrade 4 · Lv 75Winter answers when called.
StormcallerGrade 5 · Lv 100The storm answers to them.
Crimson EnchantressGrade 5 · Lv 100Celestial hat, slit dress, tattered cloak.
VoidcallerGrade 6 · Lv 140Something in the void called back.
Frost SeerGrade 6 · Lv 140White and sky, a snow-white mantle.
Grand ArcanistGrade 7 · Lv 180Master of the high arcane.
Archmage EternalGrade 8 · Lv 230Master of every school of magic.
Void EmpressGrade 8 · Lv 230Black kimono and violet mantle.
Emberheart RelicGrade 4 · Lv 75An ancient weapon pair. Found only as loot, never sold.
Starweaver RelicGrade 8 · Lv 230An ancient weapon pair. Found only as loot, never sold.
Skills

Four active. Three passive.

Every hero learns the same skills, in town from the Scholar. Each goes up to level 5, and every level shortens the cooldown and strengthens the effect. Every class has its own effects and sounds.

Dash Shift

Burst 165px forward. Escape, chase, or cut through the line.

At level 5: Burst 225px forward. Escape, chase, or cut through the line.

Cooldown7.0s → 4.2s23,600 coins for 5 levels

Whirlwind E

Spin for 85% damage to everyone within 115px around you.

At level 5: Spin for 145% damage to everyone within 115px around you.

Cooldown11.0s → 7.8s23,600 coins for 5 levels

Shield Bash Q

Slam ahead for 60% damage and a 0.85s stun.

At level 5: Slam ahead for 100% damage and a 1.45s stun.

Cooldown9.0s → 6.6s23,600 coins for 5 levels

Second Wind F

Restores 23% of your max HP, instantly.

At level 5: Restores 43% of your max HP, instantly.

Cooldown18.0s → 12.0s23,600 coins for 5 levels

Volley R

5 missiles in a fan, 55% damage each.

At level 5: 5 missiles in a fan, 95% damage each.

Cooldown10.0s → 7.2s23,600 coins for 5 levels

Vitality Passive

Per level: +4% max HP. At level 5: +20% max HP.

Always on5 levels18,250 coins

Might Passive

Per level: +3% damage. At level 5: +15% damage.

Always on5 levels18,250 coins

Swiftness Passive

Per level: +2% move speed. At level 5: +10% move speed.

Always on5 levels18,250 coins