Updates

What's new in the game

Every version and what changed, newest first. The app tells you by itself when a new version is out, and you can also download it here.

Download the latest version 2.2.9.1

Coming soon

Roadmap

What shipped in 2.2.6 and what is planned after it, in order. There is no reset system: your hero only keeps growing. Levels come fast up to 150 and slower after that.

2.2.6 ✓

  • Live: party of up to 5 heroes with shared XP and a bonus
  • Live: multi-select selling in the bag
  • Live: stronger skills and loot that follows your level
  • Live: bosses every hour on all maps and servers, with real gear loot
  • Live: quests in Hebrew, a guided tour for beginners and a class guide
  • Live: a live Top 10 on the site

2.2.5 ✓

  • Live: the game no longer freezes after rotating the phone or switching apps, and reconnects on its own
  • Live: smoother play on phones: no stalls when monsters appear, and smooth movement of players and monsters
  • Live: auto quality for weaker phones

2.2.4 ✓

  • Live: MU-style target lock on phone and PC
  • Live: monsters below you hit much softer, and monster damage rises smoothly on every map
  • Live: about a quarter fewer monsters, clear roads, monsters give up and walk home, and 3 s of protection when you enter a map
  • Live: 5 daily quests, a bonus chest and 3 weekly quests
  • Live: the Fairy by the gate: +15% damage and defence up to level 100
  • Live: in the Armory, an empty slot shows a silhouette of the item that goes there, and the slots that fit light up when you pick an item
  • Live: "Invite to clan" in the player menu, for the leader and officers
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2.2.3 ✓

  • Live: sign up and log in on the website, with the same account as the game
  • Live: PLAY NOW opens the browser game already logged in
  • Live: "Remember me" on the site and in the game

2.2.2 ✓

  • Live: account-only play, guests save their account and keep their progress
  • Live: phone browser play in full screen, landscape
  • Live: a full-screen button on PC
  • Soon: e-mail confirmation with a 6-digit code

2.2.1 ✓

  • Live: player menu with trade, duel, whisper and profile
  • Live: 1v1 duels with a countdown and no death penalty
  • Live: an MU-style personal store in the city
  • Live: two new maps, Spring Meadow and Autumn Orchard
  • Live: 15 Ancient sets with their own bonus and a full-set aura
  • Live: fast levels up to 150
  • Live: required updates, only the latest version plays
  • Live: drop sounds by rarity and epic music for every map

2.3

  • Class changes at levels 150 and 220
  • Battle Pass
  • Events: Blood Castle, Devil Square and Chaos Castle
  • Golden Invasion
  • Party XP bonus
  • A daily login reward with a 7-day streak
  • Achievements and titles shown above your name
  • A live leaderboard on the website
  • A weekly GM event: TaLord joins as GM, with a special boss and a rare drop
  • Phone notifications: event starting, boss respawn

2.4

  • Max level 400
  • A level-380 quest: kill 1,000 monsters
  • Master Level after level 400
  • Kalima
  • Pets and mounts

2.5

  • Socket items
  • Gens

3.0

  • Castle Siege
  • PK on the Sword Server
2.2.9.1
2 October 2026
LATEST
  • Heroes are back to their 2.2.8 look: the same size, the same wings and the same name above the head. The new monsters, bosses and skill effects stay.
  • In the browser the page updates by itself. No new app install is needed.
2.2.9
2 October 2026
  • New monsters and bosses: all 64 monsters and the 8 bosses on all 8 maps are redrawn in a new pixel-art style, with walk, attack, hit and death animations in four directions.
  • Heroes keep their familiar look: every armour set changes your hero's look by tier, the weapon you equip shows in your hand, and the upgrade and Excellent glow stays as it was.
  • New wings: wings flap all the time behind your hero (faster while running), and the luminous wings glow.
  • New effects for skills, basic attacks and projectile hits.
  • Sharpness: on phones with sharp screens the art is drawn in clean pixels. If a phone can't keep up the frame rate, the sharpness steps down a little by itself.
  • Hero names sit on a dark plate that is easy to read on any ground.
  • Fixed an error that could happen after a map change while dead monsters were still on screen.
  • The credits page is updated for the new art.
  • New Android app (2.2.9) with the new art. This is a required update: download it and install it over the current app, and your account and heroes stay. In the browser the page updates by itself.
2.2.8
1 October 2026
  • Archer: five new books at the Scholar. Ice Arrow (key 5) slows, Greater Damage (6) and Greater Defense (7) buff you and your party for a minute, Elf Heal (8) heals the most hurt hero in your party first, and Piercing Arrows (passive) go through enemies.
  • Arrow bundles at the potion seller (Bronze, Steel, Elven): one bundle = 20 basic shots and extra damage for archers. Without arrows you shoot as before.
  • The Helper (AUTO) for everyone: from level 1, free up to level 20. New settings: skills + basic attacks or basic attacks only, which skills to use, return to the start point, stop or pause when you move by hand, auto potions and pickup (all / Excellent & Ancient / jewels / gold). It waits in safe zones and never fights bosses.
  • Party follow: the leader presses FOLLOW ME (Ctrl+S on PC), and members who ticked "Follow leader" (or typed /follow) walk after them, also through map changes.
  • Maintenance notice: before a server update a banner counts down, then an "updating" screen brings you back to the game by itself.
  • On the phone the archer's new skill buttons sit left of the existing ones. On PC the skill row grows with the number of skills.
  • New Android app (2.2.8) with all of this and the 2.2.7.3 fixes.
2.2.7.3
1 October 2026
  • Real Global chat: a message in Global reaches every player in the world, on every map and on both servers. Players next to you also see the bubble over your head, and players elsewhere see where you wrote from.
  • Chat channels with tabs: Global, Party, Clan and Whisper, each in its own colour, with an unread counter on every tab and on the chat button. On PC you can also type a prefix: ! global, ~ party, @ clan, /w name for a whisper. The Whisper tab replies straight to whoever last wrote to you.
  • The chat input now sits above the bottom HUD bar instead of hiding under it.
  • Tapping a monster no longer opens the player menu (trade / party / duel / whisper / profile). It opens on real players only.
  • Privacy: another player's profile shows only their name, level, class, guild and title. Their gear (items, upgrade levels and options) is no longer shown.
  • The Helper (AUTO) no longer fights bosses, and it turns off in duels.
  • Live now in the browser. In the Android app, the chat tabs and the monster-tap fix come with its next update.
2.2.7.2
1 October 2026
  • The bottom HUD bar is bigger and clearer: large HP and MP numbers, big outlined potion counts and a readable XP strip. On phones the tiny key digits and labels are gone, and the bar no longer shrinks on narrow screens.
  • On PC: bigger potion slots with a clear label and key, and the menu buttons show their hotkey, with the name on mouse-over.
  • Live now in the browser. The Android app gets it with its next update.
2.2.7
1 October 2026
  • XP balance: levelling is much faster. About 2 hours to level 50, 15 hours to 150, 45 hours to 200 and about 390 hours to 300 (before: 10, 140, 375 and 1,900 hours). Every hero kept their level and their progress inside it.
  • The Guild Master in Crown City, beside the Clan Hall: found a guild with him from level 50 (5,000 coins) and draw an 8×8 pixel emblem. The emblem shows next to your name in the game, in chat and in the Top 10 guilds on the website.
  • A new guild window: Guild Master, Assistant, Battle Master and Member ranks, and every member's rank, class, level and online status. Invite, kick, promote, leave and disband, in Hebrew and English.
  • On phones the party list no longer covers the MAP / STATS / AUTO buttons, and the quest chips move beside it.
  • Another hero's menu (trade, party invite, leave party, duel, whisper and profile) and the duel windows are now in Hebrew too.
  • Admins and Game Masters can open the Control Room while playing: the ADMIN button in the button row, F9 on PC or /admin in chat. Items you give yourself land straight in your bag.
  • Fixed: after the update some browser players got "Update required" and could not get in.
  • Required Android update: app version 2.2.7.
2.2.6.2
1 October 2026
  • The Control Room has been redesigned. It now has tabs (Overview, Players, Give items, My hero, GMs, Logs, Settings), player search, teleport to a player or summon them to you, and mute / kick / ban with a duration and a reason. You can also give any item or a full set with +0 to +15, Excellent, Luck, Skill and Ancient. It works in Hebrew and English, on phone too.
  • A new GM role: the owner can appoint GMs who can mute, kick, teleport and summon players (and item GMs can also give items). GMs show a GM badge next to their name in the game and in chat.
  • Wings no longer drop from bosses or monsters. They come only from the Chaos Machine.
  • Better boss loot. A boss never drops an item below its own grade, and every boss kill gives at least one Ancient or Excellent piece. The chances of Excellent, Lucky and Ancient are also higher on every map.
  • 5 new Ancient sets for grades 0-2: Ashguard (Warrior), Riverpike (Lancer), Briarleaf (Archer), Dawnpalm (Monk) and Frostwhisper (Mage). Every regular set can also drop as Excellent.
2.2.6.1
1 October 2026
  • Fix: leaving a party works again. A big "✕ LEAVE" button on the party panel, LEAVE PARTY in a hero's menu, and the /leave chat command.
2.2.6
1 October 2026
  • Party of up to 5 heroes: tap a hero → INVITE TO PARTY. Kill XP is split between nearby members by level, with a 5% to 20% bonus, and quest kills are shared too. Members show under your health plate, and /p in chat talks to the party.
  • Multi-select selling in the bag: SELECT TO SELL, tick items or use Grade 0-1 / Grade 0-3 / All, and sell in one tap. Worn items, the vault and market listings are never sold, and valuable items get a warning. An item's window also has SELL ALL LIKE THIS.
  • Stronger skills: a skill is now worth about 2 to 4 basic hits, and all three Throwing Axes now hit a single target together.
  • Level-based loot: the higher your level, the higher the grade that drops on every map (for example grade 6 from level 80). Wearing them still needs the item's level.
  • Bosses every hour on every map and both servers, and their timers survive a server restart. Every boss drops 4 to 7 gear pieces (the first two for the top damage dealer's class) and at least one ring or pendant.
  • A boss far below your level gives little XP: boss XP follows the boss's level, with a cut for every level you are above it.
  • Switching language no longer breaks buttons: Esc and the phone Back button close windows in Hebrew too. Esc in the Helper window now closes it (instead of ticking "Return to the spot"), and the quest chip is no longer hidden under the goals chip.
  • Quests are fully shown in Hebrew.
  • Beginner tour: a new hero is offered a one-minute tour of the screen (moving, combat, skills, potions, loot, gear, quests, maps, AUTO and party). Replay it from Settings → Interface. Hero creation now explains each class and its difficulty.
  • On the website: the live Top 10 heroes and Top 10 clans (on the home page and the rankings page), and a new beginner guide.
2.2.5
1 October 2026
  • The game no longer freezes after you rotate the phone or switch apps: it fits itself to the screen, reconnects on its own, and if needed reloads and puts you back on the same map and spot.
  • Smoother play on phones: new monsters and players no longer stall the screen when they appear, and players and monsters move smoothly even on a shaky connection.
  • Auto quality: on a weaker phone the game lowers the sharpness and heavy effects a little to keep the frame rate. Your Quality and FPS settings still apply.
2.2.4
1 October 2026
  • New official address: talordarena.com
  • MU-style target lock: an attack or skill locks onto the nearest monster (even behind you), with a ring and a marker over it. Tap or click a monster to lock it.
  • Monsters below your level hit much softer, your armor works better against them, and monster damage rises smoothly on every map. Bosses are unchanged.
  • About a quarter fewer monsters, clear roads and faster respawns. A monster dragged more than 6 tiles, or that cannot land a hit for 6 s, gives up and walks home. 3 s of protection when you enter a map.
  • New quests: 5 daily quests (easy, medium and hard), a bonus chest and 3 weekly quests. Rewards grow with your level.
  • The Fairy by the south gate of Crown City: +15% damage and defence for 30 minutes, free, up to level 100.
  • Boss countdown: over the lair, on the minimap and on the world map you can see when the boss comes back. Fixed bosses not coming back after a server restart.
  • Armory: every empty slot shows a silhouette of the item that goes there and a small name. When you pick an item from the bag, the slots it fits light up. On PC you can drag an item onto a slot.
  • "Invite to clan" in the player menu, next to Trade. Only the leader and officers see it, and the player gets a popup to join or decline.
  • Required app update (2.2.4).
2.2.3
1 October 2026
  • Sign up and log in on the website: the "Sign up / Log in" button at the top opens your account. It is the same account as in the game, with the same rules for the name, e-mail and password.
  • PLAY NOW: after you log in on the site, the button opens the browser game already logged in. Logging out on the site or in the game logs out both.
  • "Remember me" on the site and in the game: your username is saved on the device and you stay logged in longer. Your password is never saved.
2.2.2
1 October 2026
  • Account-only play: the "Play as guest" button is gone. Sign up for free with a username, an e-mail and a password, and the same account works in the app, in the browser and on PC.
  • Played as a guest? The next time you log in you get a "Create your account" screen. Pick a username, an e-mail and a password, and your account is saved with all your heroes, levels, items and coins.
  • In a phone browser the game goes full screen and landscape on your first tap, and holding the phone upright shows a "Rotate your phone" screen.
  • On PC: a ⛶ full-screen button at the top, and in Settings > Graphics.
  • E-mail confirmation with a 6-digit code is ready and coming soon.
2.2.1
1 October 2026
  • Required update: old versions of the app and the website can no longer enter the game. The app shows an "Update required" screen with a download button, and the website refreshes itself to the new version. Your account and heroes stay.
  • Player menu: click another player (or tap them on the phone) for Profile, Trade, Whisper, Duel and View store.
  • Duels: invite a player outside the city, a countdown, then fight to 0 HP. No death penalty, no item drop, and you can forfeit.
  • Personal store: pick tradeable items from your bag, set prices and a sign, and other players buy straight from you. The sign shows above your name, and the store closes when you move.
  • Whisper: a private message from the player menu, or in chat with /w Name text.
  • 15 named Ancient sets: three per class, for grades 1-3, 4-5 and 6-8. Bonuses at 2, 3, 4 and 5 pieces, and a full set gives a coloured ground aura. Ancient pieces drop only from bosses.
  • Two new starter maps: Spring Meadow (levels 1-14, boss Old Grizzly) and Autumn Orchard (levels 10-24, boss Elder Tree Ent). The Fire Mines boss is now level 176.
  • New XP curve: reaching level 150 is about twice as fast, and after 175 each level takes longer. No hero lost a level.
  • Fix: buying on the market and trading sometimes failed with an error. They work now.
  • On the website: a table of all 12 wings (levels, materials, gold, chance), the Ancient sets table, the new maps, new FAQ entries and the 2.3 roadmap.
  • Sound and music: you hear what dropped, with one sound for a normal item, a chime for jewels and stones, a special sting for Excellent and another for Ancient. New Blacksmith (success and fail), Chaos Machine and level-up sounds, and epic music that is different in the city and on each map (volume in Settings). All music is free (CC0), with credits on the website.
2.2.0
30 September 2026
  • New art: heroes, gear and monsters are redrawn with free Liberated Pixel Cup (LPC) sprites. Every credit is on the website's Credits page.
  • Two new hunting maps: Goblin Coast (levels 20-60, between the Valley and the Forest) with Captain Barrelbeard, and Mistwood Marsh (levels 70-130, between the Forest and the Mines) with the Bog Witch. In the Marsh the Leech Lancer steals life and the Mire Monk heals its friends.
  • Skill books: buy a book for each of your hero's skills from the Scholar. Its power goes up every 20 levels or every 25 Energy, so it is already stronger at level 20 and maxed at level 75 with 40 Energy. Some dropped weapons carry a skill of their own.
  • Every class has its own four skills on Q E R F (Shift is Dash). Warrior: Shield Bash, Whirlwind, Throwing Axes, Second Wind. Lancer: Impale, Lance Charge, Javelin, Iron Will. Archer: Venom Arrow, Arrow Rain, Multi-Shot, Hawk Focus. Monk: Palm Strike, Holy Circle, Smite, Healing Prayer. Mage: Fireball, Frost Nova, Magic Missiles, Mana Shield. Each skill has its own effect and sound.
  • New MU-style Excellent options: for weapons (excellent damage rate, attack speed, damage, life steal, mana per kill, damage per level) and for armour and shields (HP, mana, damage reduction, damage reflect, defense success, gold). Old items keep their options.
  • Lucky items (crit plus 25% upgrade chance) and blue Ancient pieces, with an extra bonus at 2, 3 and 5 pieces.
  • New upgrade rules: +1 to +6 always works. +6 to +7 takes two Jewels of Soul (60%), +7 to +9 one Jewel of Soul (50%). From +10 only in the Chaos Machine (Bless, Soul and Creation plus gold, 50% down to 25%). A failure from +6 resets to +0, and the Charm of Protection (a boss drop) drops only one level.
  • Wings! From level 180, craft the Wings of Dawn in the Chaos Machine from feathers, a Boss Crest and a Jewel of Creation. A new gear slot, and they show on your hero.
  • The Helper no longer turns off when you move yourself: it pauses and carries on hunting around the new spot. Also fixed: the Helper now stops properly when the bag is full.
  • Bug fix: a monster you shoot from a distance no longer refills its HP or becomes unhittable. It goes after whoever shoots it, and it can be killed.
  • MU-style spawns: besides the busy camps, single monsters and pairs now roam the whole map. Camps no longer spawn in one pile either.
  • MU-style map change: the screen fades to black, shows the map name with a short loading bar, then fades in at the gate, with no jumps or flashes.
  • Smoother camera: when you stop walking, the map no longer drifts or snaps by a pixel.
  • New minimap: an ornate frame, clean terrain colours, icons for gates, shops and the boss, an arrow showing where you are heading, the map name and your coordinates.
  • Chat: bubbles and messages now show on the hunting maps too, not only in the city.
  • The market fee is down to 3%.
  • Privacy: a privacy policy on the website, and account deletion from inside the game (Profile → Delete my account) or by e-mail.
  • The app now targets Android 16 (API 36), with no cloud backup of your login data. On the login screen the game connects to the server only when you start typing or press log in.
  • Bosses now match their maps: each boss is a few levels above the map's strongest monsters (Valley 38, Coast 58, Forest 92, Marsh 124, Mines 170, Ruins 285). At most 20,000 HP, and a bit easier.
  • Combat balance: monsters have more HP by level (a monster of your level takes about 6-10 hits), and there is an MU-style level-gap penalty: a monster 20 levels above you is slow and dangerous. Each kill gives 2.5x XP and 2x gold.
  • Fix: monsters no longer heal in the middle of a fight, every hit lowers their HP, and ranged monsters no longer run away from you.
  • Bag, Armory and Back buttons now return to the game or the hero select, not the old lobby. Admins get a Control Room button in the hero select.
  • Sound fix: if a sound file fails to load, the game falls back to an ogg version instead of showing an error (for example in Brave).
  • New Settings window (⚙ SETTINGS in the HUD on phone and PC, or press Esc): Sound (music and effects), Language (EN | עב), Graphics (quality, safe mode, show names, damage numbers, FPS limit), Controls (key list, plus joystick size and opacity on phone), Interface (minimap, chat size, auto-pickup) and Account (log out, change hero, delete account). Settings are saved on the device.
  • New classic-style bottom HUD: a red life orb on the left and a blue mana orb on the right with liquid fill and numbers, SD (shield) and AG (agility, Dash readiness) gauges, and a stone-and-gold centre bar with the XP strip, skill slots, potions 1-4 and the menu buttons. On phones it is scaled down and sits between the joystick and the attack buttons.
  • New loading screen for every map (art, name, levels, boss, progress bar and a tip) and a new connecting screen.
  • The connection now stays open when you're idle for a long time, and after a drop your hero rejoins the same map by itself.
  • MU-style pulls: monsters wake up only when you are close and at most 3 join a fight on their own, so the whole camp no longer rushes you. Every kill gives back 2.5% HP, and HP and mana come back slowly out of combat.
  • City NPC windows (shops, Scholar, Merchant and more) close by themselves when you walk more than 3 tiles away.
  • City shops sell only the starter sets (grades 0-1). Higher sets, wings and rare items come only from drops or the Chaos Machine.
  • Teleports, the Town Portal Scroll and respawning now go through the map loading screen too, with no jump.
2.1.2
30 September 2026
  • Server-only stability and security update (no new app download needed): fixed a bug where a single malformed message could bring the server down and disconnect every player.
  • The server now checks every message it receives from the game, and a single error is logged instead of stopping the server. If the server still goes down, it restarts on its own within seconds.
  • Flood protection: the number of connections from one network is limited, and a connection that does not log in within a few seconds is closed (the game reconnects by itself on the login screen).
2.1.1
30 September 2026
  • Crown City: the fountain is back in the middle of the plaza, exactly over its pool. A stall no longer stands in the water, and the statue moved back a little from the fountain rim.
  • Loot by map: Valley Fields drops only grade 0-1 gear and no set pieces. Better grades and set pieces unlock map by map (Shadow Forest 2-4, Fire Mines 4-6, Kingdom Ruins 6-8), relics only in the Mines and Ruins, and Excellent stays very rare.
2.1.0
30 September 2026
  • The MU-style Helper: auto-hunting from level 20 on the hunting maps. Turn it on with Z or the AUTO button on the phone, and your hero hunts by itself inside a circle around the spot where you stood.
  • A settings window (HELPER): hunt radius, return to the spot, Shield Bash, Whirlwind at a number of monsters, Second Wind, healing and mana potions by %, and pickup filters for gold, jewels, Excellent items, potions and item names. Saved per hero.
  • The Helper costs gold every 10 minutes by level (36 at level 20, 300 at level 100) and stops when the gold or potions run out, the bag is full, on death or when you move yourself. Out of potions with a Town Portal Scroll it takes you back to Crown City, and a summary shows at the end.
  • An AUTO tag over heroes who hunt with the Helper.
2.0.1
30 September 2026
  • Valley Fields: ranged monsters (Sapper and Dynamite Goblins) no longer back away when you close in, and Sapper camps are smaller – a level 12-15 melee hero clears a camp in under a minute.
2.0.0
30 September 2026
  • An MU Online-style open world! The round-based arena is replaced by one world: safe Crown City and four hunting maps – Valley Fields (lv 1-40, free), Shadow Forest (40-100), Fire Mines (100-180) and Kingdom Ruins (180-300).
  • Two servers: Sword Server (PK in a later update) and Shield Server (never PK), up to 400 players each. Your heroes and gold are the same on both, and you switch servers only in Crown City.
  • New hero select screen: up to 5 heroes per account, one of each class, sharing the Vault and gold. Your progress carried over one-to-one – level, coins, items and jewels were kept.
  • World bosses: the Goblin King (every 2 h), Shadow Warlord (3 h), Dynamite Baron (4 h) and the Fallen King (6 h). A warning 5 minutes before, 30 s of loot priority for the top damage dealer, and at least one jewel from every boss.
  • MU-style stats: Strength, Agility, Vitality and Energy, 5 points per level (C window). The Fruit of Rebirth (rare drop) resets your points.
  • Potions: HP and mana 10%/20%/35%, antidote and Town Portal Scroll. Keys 1-4, stacks of 250. New heroes start with 30 HP and 20 mana potions.
  • Dying on a hunting map costs 2% of the level's XP (you never lose a level) and 5% of your gold, and you respawn in Crown City.
  • New economy: the Weaponsmith sells grade 0 gear only, and Jewels of Bless, Soul and Creation drop only from monsters and bosses – trade them on the Market.
  • Crown City with 13 NPCs and buildings: Potion Shop, Weaponsmith, Blacksmith, Scholar, Vault, Armory, Market, Merchant, Tailor, Hall of Fame, Clan Hall, Quest Board and Arena Master. The city map walks you to any door.
  • Valley Fields monsters hit 40% softer and the weakest camps sit near the entrance – a fresh hero survives a whole camp with potions.
  • New UI and icons, swings that match each weapon type, per-class skill effects and sounds, and a hero select screen that fits fully on a landscape phone.
1.7.5
30 September 2026
  • The mage fires purple magic orbs again instead of arrows, and the dynamite goblin throws dynamite again. Every class now has its own skill colour too: purple arcane for the mage, golden light for the monk, green for the archer, and the mage and monk also got their own attack sounds
  • City chat history: the LOG button (or H on PC) opens a panel with the last 150 messages that you can scroll up through. The speech bubbles over heads stay
  • "+15" no longer shows next to your nickname. The upgrade level only shows next to the item name
  • The bag opens in the city with the I key (B works too), and phones get a BAG button in the city
  • Gear sits where it belongs: the mage hat moves with the head, the shield is on the free arm in front of the body (it used to be hidden behind it), and the staff stays in the hand in every animation frame, for every class
  • Clear glow steps on all worn gear: +7 faint shine, +9 coloured shine, +11 light particles around the hero, +15 a full aura. Shields and staffs glow at their own upgrade level too
  • Every base class is free from the start: Warrior, Lancer, Archer, Monk and Mage. Pick one in the main menu. Only the Shadow versions cost coins
  • The app connects to the new server address, with the older addresses kept as fallbacks
1.7.4
26 September 2026
  • Required update: the game moved to a new server address
  • The app now remembers the last server that worked and learns new addresses from the server by itself, so future address moves won't cut you off
1.7.3
26 September 2026
  • Warrior weapons are pre-drawn in 16 directions, so axe, hammer and mace handles stay clean instead of jagged at every angle
  • Fixed the last leftovers of the old built-in weapon: the lance shaft across the body in the diagonal thrust, and the archer's lower bow tip next to the hand when standing
1.7.2
26 September 2026
  • Weapons on your hero are bigger and easier to see: about 1.3–1.4× (warrior weapons are the biggest), with a subtle dark outline that stands out on grass and cobblestone. Lances now have a thick, clear wooden shaft
  • Fixed leftover bits of the old built-in weapon in the diagonal attacks: the lance end behind the hand, the bow tips and the bow string
  • Upgrade and Excellent sparkles now appear on the weapon you hold and on your armour, not where the old built-in weapon used to be
  • Monk and mage staffs and wands are bigger and easier to see
  • The battle, class and glow pictures on the website were re-taken with the new weapons
1.7.1
26 September 2026
  • Your equipped weapon now shows on your hero in its real shape: axe, mace, great axe, warhammer, spears, bows, crossbows, staffs, chakram and more. The built-in weapon is gone and the new one moves with the hand in every animation frame
  • Everyone else sees your weapon too, including the upgrade glow and the Excellent glow on the weapon itself
  • The stones have new MU-style names with no rarity words: the "Rare Stone" is now the Jewel of Soul and the "Legendary Stone" is now the Jewel of Creation. The basic stone is the Jewel of Bless. The stones you own didn't change, only their names
  • Guests can now see the daily calendar and the season track, and they earn season progress. To collect the rewards, create a free account with one tap. All your progress moves over
1.7
26 September 2026
  • New MU-style item system: the rarity tiers (Common to Legendary) are gone. Every item is Normal or Excellent, and progression comes from the item grade (0–8) and upgrades +0 to +15
  • Excellent items glow green even at +0, and the upgrade sparkle from +7 is added on top
  • Every grade needs an account level (grade 1 = level 4 … grade 8 = level 95)
  • Much more gear: 9 armour sets per class (helm, armour, gloves, pants, boots) and 4 new weapon families per class, at every grade
  • Jewellery: 1 necklace + 2 rings. They can be upgraded and can drop Excellent
  • Existing accounts: every item keeps its type, level and upgrade, and Excellent items stay Excellent. Items you owned before 1.7 have no level requirement
  • Compensation: old Epic items became grade 6 and old Legendary items grade 8 (the top grade). On top of that, every Epic item gave you +1 Rare Stone and every Legendary item +1 Legendary Stone (called Jewel of Soul and Jewel of Creation since 1.7.1)
  • Anyone wearing 2+ pieces of a set got that set's new pants for free, so full sets (now 5 pieces) stay complete
  • Set bonuses and the collection book were rewritten for the new system
  • Fixed the city doors, added a minimap, landscape phone support and new plaza decorations
  • More loot: basic items drop far more often, and gold and your own loot are picked up automatically when you get close
  • Your gear shows on your hero, with MU-style upgrade shine on the armour and weapon themselves
  • Rewards screen: daily login calendar, new-player goals, chests, titles, season track and happy hour
1.6.2
25 September 2026
  • Fixed the black / frozen game screen on some phones. If the graphics driver resets, the game switches to safe graphics mode by itself
  • Sound effects and music, with separate volume controls
  • Daily quests with coin rewards
1.6.1
25 September 2026
  • Small stability update after the Knight City launch
1.6
25 September 2026
  • Knight City goes live: a real walkable town with everyone online, up to 50 players per instance
  • 11 walk-in buildings: Shop, Armory, Merchant, Forge, Skills, Storage, Market, Tailor, Clan Hall, Hall of Fame and the Arena Gate
  • City chat with speech bubbles and 8 emotes
  • New, more readable UI font (Rubik)
1.5
25 September 2026
  • Reworked sign-up: character name, e-mail and password, with a live "is this name free?" check. You can also log in with your e-mail
  • In-app banner when a new APK version is out
1.4
25 September 2026
  • 7-minute rounds with an end-of-round summary and bonuses
  • Permanent account level 1-300 with 15 ranks, up to the TALORD rank
  • New class: Mage. Forge with enhancement up to +15, upgrade stones, skills, green Excellent items and cosmetics
  • Monsters in the arena and the TALORD boss
  • Player market: list and buy dropped items (5% fee, up to 10 listings, 48 h expiry)
  • Direct player-to-player trade with double lock-and-confirm (anti-scam)
  • Clans: create, join, invite, roles, clan chat and a tag above your name
  • Weekly Hall of Fame with prizes, and Ranked mode with Elo rating and tiers from Bronze to Champion
  • Arena rooms by level bracket: 1-30, 31-80, 81-150, 151-300
1.1
25 September 2026
  • Real server accounts: log in, register or play as a guest
  • Gear: 7 slots, 5 rarities, sets for every class, bag and shop
1.0
25 September 2026
  • First release: an online arena brawler with Warrior, Lancer, Archer and Monk, in the browser and on Android