The world

One city, eight hunting maps

Everything starts in Crown City, the safe capital. From there you head out to hunt across eight maps, each harder than the last and each with its own boss, then come back to town to shop, upgrade and trade.

Crown City

Where everybody meets

A plaza and three streets, shared with everyone on your server. There is no fighting in town. You see other players with their gear and glow, talk in chat, and visit buildings and NPCs just by walking to the door. From anywhere in town, the city map walks you to the right door.

  • The south gate leads to Valley Fields. Every map gate leads on to the next map.
  • Switching servers is only possible in Crown City.
  • Died while hunting? You respawn here.
  • Chat and emotes: speech bubbles over heads, 8 emotes, and a chat history with the last 150 messages (LOG button or H).
  • The fountain stands in the middle of the plaza, and a minimap in the corner shows where you are.
The Potion Shop in Crown City
The Potion Shop in Crown City

13 NPCs and buildings

Potion ShopHP and mana potions, antidotes and Town Portal Scrolls.
WeaponsmithGrade 0 starter gear only.
BlacksmithEnhance gear up to +15 with jewels.
ScholarSkill books for every hero. Their power grows with your level and Energy.
Vault120 slots, shared by every hero on the account.
ArmoryEquip your hero and pick your gear.
MarketBuy and sell items and jewels between players.
MerchantSell him the items you don't need.
TailorDyes, hats, auras and outfits.
Hall of FameThe weekly rankings and prizes.
Clan Hall and Guild MasterThe Guild Master stands beside the Clan Hall: found a guild with him (level 50+), draw an emblem and run your members.
Quest Board3 daily quests that change at midnight.
Arena MasterNews about upcoming battle modes.
Hunting maps

From the Valley to the Ruins

Each map is made for a level range. Walk through the gates, or open the world map (M) and teleport for gold once you reach the map's level. You can't teleport for 4 seconds after taking a hit. Monsters come back after 10-30 seconds.

MapLevelsTeleportBoss
Spring Meadow
Blossoms, brooks and slimes west of Crown City. The Old Grizzly sleeps in the clearing.
1–14FreeOld Grizzly
every hour
Autumn Orchard
Golden trees, wolves and walking plants. The Elder Tree Ent guards the harvest.
10–24300 goldElder Tree Ent
every hour
Valley Fields
Green meadows full of goblin camps. Start here.
1–40FreeGoblin King
every hour
Goblin Coast
Sandy shores, lagoons and pirate goblins. Captain Barrelbeard rules the beach.
20–60800 goldCaptain Barrelbeard
every hour
Shadow Forest
Dark woods of shadow goblins, bandits and venom.
40–1002,000 goldShadow Warlord
every hour
Mistwood Marsh
Foggy bogs full of poison. The Bog Witch brews in the mist.
70–1305,000 goldThe Bog Witch
every hour
Fire Mines
Lava rivers, powder kegs and fire brutes.
100–1808,000 goldDynamite Baron
every hour
Kingdom Ruins
The fallen kingdom. Cursed knights and the Fallen King.
180–30025,000 goldThe Fallen King
every hour
Spring Meadow
Spring Meadow · Levels 1–14
Autumn Orchard
Autumn Orchard · Levels 10–24
Valley Fields
Valley Fields · Levels 1–40
Goblin Coast
Goblin Coast · Levels 20–60
Shadow Forest
Shadow Forest · Levels 40–100
Mistwood Marsh
Mistwood Marsh · Levels 70–130
Fire Mines
Fire Mines · Levels 100–180
Kingdom Ruins
Kingdom Ruins · Levels 180–300

Two servers, one world save

  • Sword Server: PK server (player killing opens in the PK update). Up to 400 players.
  • Shield Server: Peaceful server. No PK, ever. Up to 400 players.
  • Your heroes, gold and Vault are the same on both servers.

Dying on a hunt

Fall on a hunting map and you lose 2% of your current level's XP (you never drop a level) and 5% of the gold you carry, then respawn in Crown City. Your gear never drops.

The Helper: auto-hunt

  • For every hero from level 1, on the hunting maps. Turn it on with Z or the AUTO button.
  • Your hero attacks (the skills you pick, or basic attacks only), drinks potions at the HP and mana % you set, picks up loot by your filters (all, Excellent and Ancient, jewels, zen) and returns to the start point.
  • Works only while you are online. It waits in the safe zones by the gates, stays off in duels and never fights bosses: next to a live boss it stops.
  • An AUTO tag over the name shows everyone who is hunting with the Helper.

Helper fee

Free up to level 20. After that, gold when you turn it on and then every 10 minutes, by level: 300 at 100, 1,800 at 300. The Helper stops when the gold or the healing potions run out, the bag is full, on death, or on leaving the map. Moving by hand stops it (or only pauses it, if you pick that in the settings). Out of potions with a Town Portal Scroll, it takes you back to Crown City.

Monsters

56 monsters and 8 bosses

Monsters give XP and gold that drops on the ground (walk over it to pick it up), and sometimes gear, potions, jewels and the Fruit of Rebirth. In Mistwood Marsh the Leech Lancer steals life and the Mire Monk heals its friends, so take it down first. A monster 10+ levels below you gives almost no XP, and a stronger one gives up to 50% more. Loot stays reserved for the killer for a few seconds.

Barrel GoblinLevel 1 · The weakest. Its camps sit by the Valley entrance, and every Valley monster hits 40% softer, so a fresh hero survives a whole camp with potions.
Torch RaiderLevel 20 · Hits hard up close, deeper in the Valley.
Dynamite GoblinLevel 34 · Throws dynamite from range. Since 2.0.1 it no longer backs off when you close in, so just run at it.
Shadow GoblinLevel 42 · The first thing you meet in Shadow Forest.
MapMonsters (level)
Spring MeadowMeadow Slime 2 · Red Fox 5 · Giant Rat 8 · Meadow Bat 11
Autumn OrchardMushroom Man 12 · Grey Wolf 15 · Orchard Cobra 18 · Plant Ent 21
Valley FieldsBarrel Goblin 1 · Torch Goblin 6 · Sapper Goblin 12 · Torch Raider 20 · Powder Keg 27 · Dynamite Goblin 34
Goblin CoastCoast Raider 22 · Big Red Crab 26 · Driftwood Keg 30 · Harpoon Lancer 38 · Gull Archer 46 · Sand Cobra 50 · Tide Bomber 54
Shadow ForestShadow Goblin 42 · Dire Wolf 46 · Bandit Lancer 50 · Forest Archer 58 · Venom Keg 66 · Shade Bomber 76 · Rotwood Ent 82 · Hex Monk 88
Mistwood MarshBog Goblin 72 · Swamp Keg 84 · Grue 90 · Marsh Archer 96 · Leech Lancer 108 · Bog Drake 114 · Mire Monk 120
Fire MinesMine Bomber 102 · Fire Brute 112 · Flame Creature 118 · Blast Keg 124 · Stone Golem 132 · Ember Monk 136 · Lava Lancer 150 · Fire Drake 158 · Pyromancer 165 · Daemon 172
Kingdom RuinsFallen Knight 182 · Frost Golem 196 · Death Lancer 200 · Fallen Warrior 210 · Wraith Archer 220 · Lich 232 · Cursed Mage 240 · Grave Goblin 260 · Ice Colossus 268 · Doom Monk 280

Map bosses

Every boss returns on a fixed timer. 5 minutes before it appears, the whole server gets a message. The top damage dealer gets 30 seconds of loot priority, and every boss drops at least one jewel, plenty of gold and a chance at Excellent (green) items.

Every boss is a few levels above the strongest monsters of its own map: Valley 38, Coast 58, Forest 92, Marsh 124, Mines 170, Ruins 285. No boss has more than 20,000 HP, and the rewards stay as they were.

  • Old Grizzly: Spring Meadow, level 16, 1,500 HP, every hour
  • Elder Tree Ent: Autumn Orchard, level 26, 2,400 HP, every hour
  • Goblin King: Valley Fields, level 38, 3,000 HP, every hour
  • Captain Barrelbeard: Goblin Coast, level 58, 5,000 HP, every hour
  • Shadow Warlord: Shadow Forest, level 92, 8,000 HP, every hour
  • The Bog Witch: Mistwood Marsh, level 124, 12,000 HP, every hour
  • Dynamite Baron: Fire Mines, level 176, 16,000 HP, every hour
  • The Fallen King: Kingdom Ruins, level 285, 20,000 HP, every hour
Fighting the Goblin King
The Goblin King in Valley Fields
Account level

300 levels, 15 ranks

Besides each hero's own level, your account has a level of its own that grows with the XP of all your heroes. Every 20 levels you get a new rank, and its badge appears next to your name.

RecruitLevels 1–20
SquireLevels 21–40
FootmanLevels 41–60
SentinelLevels 61–80
KnightLevels 81–100
Knight-CaptainLevels 101–120
PaladinLevels 121–140
ChampionLevels 141–160
WarlordLevels 161–180
WarmasterLevels 181–200
LordLevels 201–220
High LordLevels 221–240
GrandmasterLevels 241–260
LegendLevels 261–280
TALORDLevels 281–300
Together

Market, trade and clans

The market

List items and jewels that dropped on your hunts and sell them for coins. It is the only place to buy jewels, since no NPC sells them. 3% fee, up to 10 listings at a time, and each listing stays up for 48 hours. Shop-bought items are bound to your account and can't be sold.

Direct trade

Open a player's profile and tap TRADE. Both sides lock and confirm, and any change unlocks both, so nobody can swap an item at the last second.

Guilds (clans)

Found a guild with the Guild Master beside the Clan Hall in Crown City: you need a hero of level 50+ and 5,000 coins. Pick a name, a 2-4 letter tag, and draw an 8×8 pixel emblem from 15 colours (with a mirror mode). The emblem and tag show next to your name in the game, in chat and in the Top 10 table on this site.

  • Guild Master: everything, including ranks, the emblem and disbanding.
  • Assistant: invites, accepts requests, kicks members and Battle Masters.
  • Battle Master: invites and accepts requests.
  • Member: guild chat and weekly points for the guild.

The guild window lists every member with rank, class, level and who is online now. Up to 30 members, a guild chat and a friendly-fire switch.

The market in game
The market: search by slot, class, grade and enhancement
Hall of Fame

Every week starts fresh

Four categories: monster kills, XP, account level and clans. The rankings reset on Sunday at midnight, Israel time.

Places 1-3

5,000 / 3,000 / 2,000
coins

Places 4-10

500
coins each

Special prizes

  • #1 in kills: the Champion's Glory aura and a statue in the city.
  • #1 in XP: the Champion Gold dye.
  • Every member of the top 3 clans gets paid.
At the tailor

Look the part

Armor dyes, hats, auras and 12 outfits that unlock with account level. Cosmetics never change stats. Some are weekly prizes only.

Party Hat
Wizard Hat
Viking Horns
Halo
Royal Crown
Knight Plume
Laurel Wreath
Skull Helm
OutfitUnlocks at levelPrice
Militia Garb101,500
Footman Colors203,000
Greenwood Ranger406,000
Sentinel Steel6010,000
Crimson Knight8015,000
Arcane Regalia10022,000
Bonelord13030,000
Paladin of Dawn16040,000
Warlord Mantle20055,000
Frost King24075,000
Living Legend280100,000
TALORD Eternal300150,000

More questions? See the FAQ